It's a great counter to any card that might win the game, and can help you win the game against something like a Thassa's Oracle combo since that user won't have a card to draw when their turn comes back around
Our current Klinklang decks look something like this (note that this is not the best Klinklang deck that I could build with hours of playtesting and tweaking, but instead something off the top of my head): Now the deck does have many of the key concepts that I listed above, there is a combo, liberal usage of key cards, and certainly a focus on Prize-denial, there is even a bit of Weakness and Resistance abuse to be noted as well, but there is not as much of a focus as there could be
Orzhov (black/white) has plenty of effects that can make cards create more tokens to accomplish the goal of having a battlefield of Mites easier
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Bad Wolf Bay, which will likely bring a lump to the throat of Doctor Who fans of a certain era, instead allows players to exile a target creature at the start of combat, returning it to its owner at the start of the next end step